If at first you don’t succeed…
… try try again.
We made a Herculean effort to get things rolling over the weekend, but no dice. A few too many loose ends. I want everyone to regroup and tighten things up.
Looking for the silver lining, a truck-load of bugs were squashed and there was much server-side cleanup. We’ll probably roll another build or two to prove out the code changes, but in the mean time the beta label stays put.
It’s frustrating, but prudent.